Examine Este Relatório sobre Phantom Abyss Speedrun
Examine Este Relatório sobre Phantom Abyss Speedrun
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It may help you tackle some vertical challenges, navigate tall rooms, and reach ceiling treasure chambers, but those rooms are few and far-between compared to the more "horizontal" challenges, and all of these can still be easily cleared with your whip and any of the movement blessings above.
As it currently stands, there are already many thrills to be had in hunting for treasure while the temple’s perils hunt you, which makes for an exciting prospect for Phantom Abyss
The secrets are highly satisfying to find, and when a guardian is dropping poison bombs or just relentlessly advancing that can feel like it's working against the necessary concentration or experimentation needed to reach them. A lot of the time it can feel easier to just dash on through, ignoring the intricate room design to reach the door to the next one, and the next and the next until finally reaching the exit. Every once in a while, though, Phantom Abyss manages to balance the speed and exploration, and that's when it's at its best.
Once the legendary relic at the bottom of each temple is found, the temple goes away forever and becomes the priceless trophy of the skilled adventurer.
If you’re savvy enough, you can use the spectres to your advantage by dashing through while the traps reset. Conversely, they can also trigger a swathe of saw blades while you’re not looking, so it pays to be vigilant.
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The more difficult a relic is to obtain, the greater the reward – the final Legendary Relic of a temple allows you to claim the whole temple so Phantom Abyss Gameplay that it’s gone forever.
Be warned, you only get one attempt at each temple and failure or settling for a lesser relic means you will never see that temple again… The cleverest players will use the phantom runs of failed attempts from other players to their advantage and avoid the missteps and mistakes that led to their doom.
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If you are using lightning or ice whip, you can probably stay ahead a good bit longer, but it is still a very fast guardian.
Only consider taking this ability if you run the Vine Whip or Ice Whip. The boosted jump of this blessing can stack with the boosted jump of the Vine Whip -- in which case, I would probably move it up a tier.
’ asynchronous multiplayer encourages you to cooperate with others and make discoveries. Dying in a temple results in temporarily losing your equipped whip and any treasure accumulated during the run, but they can be salvaged. Failure is not an endpoint, as you receive a code other players can activate to attempt ‘rescuing’ your phantom by claiming the temple’s relic.